Set CUSTOM Stack Size, Slots, Weight and much more for ECO

Released (updated ago). Ranked 1 of 121 with 2,116 (14 today) downloads

Published by Gabriel89GR (mod ID: 168186)


NOTE: If you change the slots, then you need to be picked up and place again every item which has slots, in order to see the new slots in your game.


This is an excecutable file you can use to auto set the followings:

  1. The Stack Size for Blocks - You can set Stack size to 5000 or 500000, or even more
  2. The Stack Size for Food and Items - You can set Stack size to 5000 or 500000, or even more
  3. The Maximum Weight for Backpacks - What about 800.000kg for a backpack? You can do it!
  4. The Maximum Weight for Carts and Trucks - What about 900.000kg for Vechicles?
  5. The ability to change the durability of all tools! Increase/Decrease the durability as you want and find the perfect balance for you.
  6. The number of slots (Small Wood Cart, Wood Cart, Powered Cart, Steam Truck, Truck and Storage Boxes) - Do you want 100 slots for a small wood cart? 1000 slots? Why not?!
  7. Disable/Enable the restriction to store Blocks (Dirt, Roads, Ores, etc) into Storage Boxes. - Have you ever think how nice would be if you could store your iron in just a storage box? Yes, now you can do this!
  8. Set Grow Rate - Play god and make your plants grow in 0,3 hours or even less!
  9. Disable/Enable the Height Limit of stockpiles and trucks.
  10. Disable/Enable Tailing Production from Crafting Stations
  11. Set Air Pollution rate produced from Vechicles and Crafting Stations
  12. The Maximum Weight and slots for Skid Steer - What about 900.000kg for a Skid Steer?
  13. The Maximum Weight and slots Excavator - What about 900.000kg for an Excavator?
  14. Set the Default Stockpile Slots
  15. Set Slots for any type of Stockpile independently - Do you want 100 slots for a tiny stockpile or 1000 slots for a large lumber stockpile? Everything's up to you!
  16. Set Slots for any type of Silo independently - Do you want 100 slots for a Storage Silo or 1000 slots for Powered Storage Silo? Everything's up to you!
  17. Set the range of Stockpiles and Storage Boxes - Sick of having no access to a storage box because is way too far? Let's just fix that!
  18. Edit the Nutrition of EVERY Food - What about an extended Vitamin Salad?
  19. Create your own Food - What about an Iron Pie or a Charred Axe or even an Gas Enery Drink? Enything you can think, you can make it!
  20. Disable/Enable breaking rocks with one click.
  21. Disable/Enale always breaking rocks into four (4) chunks.

Note: This tool sets the weight of all items to 0,1 (super light). On Version 2.5, added the ability to change the weight on your own.

I developed this tool, in order to change the settings of my own private ECO Server.
It worked so good for me, so I decided to share it with you. I hope you like it.
If you have any ideas or you want to add more options, please let me know.

This tool is totally free. If you want to support my work, click the button below

Paypal Donation

How to Use Main Settings, Vechicles and Stockpile Slots and Ranges

Step 1: Backup the entire "Mod" folder from "Steam\steamapps\common\Eco Server", just in case you want to restore the default values.

Step 2: Type or copy-paste the path of Eco Server (example: C:\Program Files\Steam\steamapps\common\Eco Server).
For local games, use the path [...]/steam/steamapps/common/Eco/Eco_Data/Server.

Step 3: Fill the fields with the values you want to set. The the default values you'll see are those I set for my private server. You can set Stack size to 5000 or 500000, or even more! Everything's up to you! ;)

Step 4: Check which settings will be changed.

Step 5: Press the "Apply Now" Button

Step 6: Wait for the "All Done" message.

Step 7: Restart your Server and enjoy! :)

NOTE: After any ECO Update, it's good to re-run the app just in case

For Rented Servers

1. Install Eco Server on your local PC through Steam Tools.
2. Run the "Eco Server.exe" and wait for the very first initialization.
3. Close the "Eco Server.exe"
4. Run the "Eco Server Extra Configuration.exe" and make the changes you want, following the steps 1-6 of the above "How to Use".
5. Backup the entire "Mod" folder of the Rented Server.
6. Navigate to Eco Server Path of your local PC (example: C:\Program Files\Steam\steamapps\common\Eco Server).
7. Copy-Paste the entire "Mod" Folder to your rented server.
8. Do not forget to enjoy! :)

NOTE: If you change the slots, then you need to be picked up and place again every item which has slots, in order to see the new slots in your game.

How to Use Food Nutrition Editor

1. Press the button "Load Food Nutrition"
2. Change that Carbs, Fat, Protein, Vitamins and Calories to your needs.
3. Press "Save Food Nutrition"
4. Restart your Server/Game.
Never forget to backup your Mod Folder in case you want to restore the default values.

How to Use Food Maker

1. Fill every field is noted with asterisk (*).
2. Press the Button "Load All Ingridients", and let's say you want to make a whole new "soup".
3. Type the amount (integer only, not decimal numbers) of the items you want to add to your soup.
4. Check the ingridients you just picked from last column, called "Add Ingridient"
5. Press the button "COOK".
6. Restart your Server/Game.

a. The Food Maker is not able to add an icon to your food. For icons, you need to use Unity.
b. When you transfer or eat the new food, the icon will not disapear. This is also a Unity thing.
c. To make the "ghost" icon disapear, override it with a tool or something, and it will work great.
d. The stacksize is not applied when you create the food. To change the stacksize of your new food, you must to re-apply the settings.

How to Use Tool Durability Rate

1. Press the button "Load Tools"
2. Change that Durability to your needs. Durability must be numeric only. The larger the number, the larger the Durability
3. Check the "Apply" on the tools you want to change Durability.
4. Press the button "Save Tools".
5. Restart your Server/Game.

To restore the default values, press the button "Load Default Durability" and press the button "Save Tools".
Never forget to backup your Mod Folder in case you want to restore the default values.


Please do not post the ouput of the CMD (the log file), but send me a private message with files that have the error.
For example, if you get the error,
"[01:30:19.913] [1] [ Info] [Eco] C:\Program Files (x86)\Steam\steamapps\common\Eco\Eco_Data\Server\Mods\AutoGen\Vehicle\SmallWoodCart.cs(87,72): error CS1503: Argument "2": Konvertierung von "long" in "int" nicht möglich.",
then send me directly the file "SmallWoodCart.cs".

The output log itself, says nothing to me if there is a bug in the app.

How to send me the error files
1. Go to
2. Add all the files that causes the error, including the log file.
3. Generate a link
4. Send me the link on a private message.

Τhank you for the cooperation :)





















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Scottstanleywilson @scottstanleywilson

hi would it be possible to have a reset default settings part in the config this would be great thank you

Gabriel89GR @gabriel89

Hello Scottstanleywilson,
Yes it is possible to have a "reset to default settings" button. I noted for the next version. This is a nice feature, thank you for your recommentation. :)
In the meantime, you can use the file "Default Settings" you will find in the zip. This file, will load the default values of the game. Just check everything, and press "Apply".

Please note that any changes to tool durability or on food nutrition, is not possible to be restored by this.
For tool durability, you have to load the tools, press the button "load default durability", check everything on the list, and press the button "save tools".

Scottstanleywilson @scottstanleywilson

Awesome thank you love your mod

sir.pattrick @sirpattrick

Would you be able to split so instead of making weight of all carts the same, you can update each truck/cart individually, similar to the slots.

Gabriel89GR @gabriel89

Hello sir.pattrick, this is a really good suggestion.
I will add it on the very next update ;)

Thank you :)

sir.pattrick @sirpattrick

Also a heads up, you have the brake word wrong. It should be break. Brake is like a car Brake's in order to stop. Break is hitting a rock with a pickaxe.

Gabriel89GR @gabriel89

hahahahahaha you're 199% right!
I'm so embarrassed i wish everybody else was dead

SCR4PP3R1613628413 @scr4pp3r1613628413

How do i set just the stack size of what I as a person can carry? and not any of the stockpiles and such? I am trying to make it to where I can carry in my hands 100 logs / stone / etc. but i dont want to change the stockpiles. Thanks in advance

Gabriel89GR @gabriel89

Hello SCR4PP3R1613628413,
Unfortunately you cannot. The stacksize is applied on both player and stockpiles.
This is not because of the stacksize itself, but because that the stacksize applied on the items themselves.

BUT, there is a trick for this.
You can try to change the stacksize and enable the option "Height Limit". This will force stockpiles to store blocks up to their actual height limit. So, the stockpiles will stay as they are.
But the storage boxes have no such limit, so in storage boxes you will have the stacksize you'll set.

darkedone02 @darkedone02

minor request: can you clean up your images here of your mods, some of the images show outdated info.

Gabriel89GR @gabriel89

Hello darkendone02, which images do you mean? Those of the app which saying "version 3.3" and "version 3.4"?
I didn't change those images as the only change on them is on version.
But yes this a task I'm already planning to finish ;)

darkedone02 @darkedone02

Yeah some of the images out there could mislead some people which is why I'm saying a cleanup is in order.

GinjuGG @ginju1

Hi Gabriel, thanks for this script. I like it a alot, but I noticed something and I wondered if it has something to do with how you change the Mod files: I increased the storage size to 50 and somehow the silos can now store everything up to 1000. Not only crops, but Stone, sand, wood etc. too. This brings a weird... game mechanic xD where silos are absolutely OP.

Has it something to do with your Mod? How do I fix this?

Gabriel89GR @gabriel89

Hello GinjuGG,
You mean that the stacksize is 1000?
This can be changed from the option "Food and Item Stack Size" of the Tab "Main Settings".
I guess that when you applied your changes, you checked the "Apply" of this option.
Also, if you used the mod "1000 stack - no tallings", thhis will also change you some items to stacksize 1000.

What you can do:
1. Apply the default values using the ".esec" file you can find in the zip.
2. Check in-game that everything's back to normal. Note: Items that are already stacked to 1000, they will stay this way until you try to move/get them.
2. Re-apply your settings. Just be careful of which options you will apply. If an "Apply" checkbox is unchecked, then this option will not be applied. If an unchecked option is applied, please let me know about it to fix it. :)

GinjuGG @ginju1

What I mean is:
When I apply your program on my Server it changes the code in Mods/AutoGen/WorldOBject/StorageSilo.cs Line 62 from "storage.Storage.AddInvRestriction(new NotCarriedRestriction()); // can't store block or large itemsa" to "//storage.Storage.AddInvRestriction(new NotCarriedRestriction()); // can't store block or large itemsa"

Which means it disables the mechanic that Storage Silos can ONLY store seeds and food. And I am wondering why is that? And what has this to do with the stacksize? Btw I'm only changing the stacksize and not even touching the Silo config. Same thing happens to Iceboxes btw.

Gabriel89GR @gabriel89

Aaah I see. Now I understand. There is an option for this, under the tab "Silos". I just noticed that by default I disable any inventory restrictions (option Disable is checked).
You can check the Enable Option and re-apply. :)
For iceboxes (and all storages if you don't noticed yet) you will have this problem. From the "Main Settings" tab, set the option "Allow Large Block Storage" to "Enable". If still exists with iceboxes, let me know to investigate it and fix it. ;)

Radio Buttons are the only one without the apply checkbox, because it's something always and necessary exists in the game, like the height limit of "Main Settings".
I must change the default value of "Inventory Restrictions" for silos indeed. Thanks for noticing it.
Let me know if it works after this.

GinjuGG @ginju1

Aaah so now I understood why this happened. So every option from the program which is set with radio buttons will be applied, but the default config was not the same as the game defaults and that's what caused confusion.

The only thing I couldnt fix (with your program and without editing /Mods/AutoGen/WorldObject/Icebox.cs Line 64 manually) is that Iceboxes can contain Blocks. Reenabling it doesnt work.

Like you said, it's an easy fix: Just set the Extra Config Defaults to the game Defaults and it should be fine. Storage Silos and Iceboxes shouldnt carry tons of (cooled) Sandstone by default and without the server owners intention xD

Gabriel89GR @gabriel89

Hello GinjuGG,
thank you for your verification.
Indeed iceboxes and silos should not contain block, if you want to have more experienced gameplay.
The silos fixed this way, I will investigate the error with iceboxes and I will send you a private message with a special pre-release update to verify that the it works.

Once again,
Thank you very much for your time :)

Scuderia3006 @scuderia3006

Somehow it keeps saying invalid path, where do I need to unpack this mod?

Gabriel89GR @gabriel89

Hello Scuderia3006.
Can you send me an image of the path you're applying?

In general, the path must have the word "Eco" or "eco" in it and of course it should exists.
The best way you be sure about the path, is to copy-paste the path from "properties", while you're in the folder that contains the "EcoServer.exe"/