ECO

EcoWaterWorldMod [9.x] for ECO

Released (updated ago). Ranked 139 of 159 with 23 (0 today) downloads

Published by DrAcHe981 (mod ID: 810938)

screenshot_115.png
screenshot_114.png
screenshot_117.png
screenshot_119.png
screenshot_122.png
screenshot_123.png
screenshot_2021-04-07_172500.jpg
screenshot_2021-04-07_172530.jpg

Escape the ever rising water.

With this mod the meteor is no longer the only thing to worry about, as the water rises less resources will remain making it harder and harder to keep going!

Can you still save the world from the meteor while the water is chasing you?


Additionally to the water level rising this mod also modifies all vehicles and machines to no longer be able to be used while underwater, forcing players to build water tight tunnels, or high enough bridges and keep their machines in dry rooms, if they want to keep using them! (Can be enabled/disabled in the config)

For vehicles an upgrade can be crafted at the electronic machinist table which will allow them to drive underwater again. (Can also be enabled/disabled in the config)


Installation:

Extract and move the "EcoWaterWorldMod" folder into your server's mods folder and done!

Configuration:

All configuration can be done right trough the server UI within the mod's own tab, in there you can change various behaviors, like how quick the water rises, if players should be informed whenever a new water level milestone is reached, and more.

Admin Commands:

  • /waterworld toggle - Enable/disable the mod while in-game.
  • /waterworld riselevel X (/wwrl X) - Rise the current water level by X blocks.

User Commands:

  • /waterworld level (/wwl) - Show the current water level and when it'll reach the next full block.


Tested and created with Eco version 0.9.3.1

Releases

FilenameSizeVersionAddedOptions
ecowaterworldmod-v1.0.1.zip140.75kb1.0.1

ecowaterworldmod-v1.zip139.7kb1.0.0

3 comments

Join the community or sign in with your gaming account to join the conversation:

Cactus1579976639
Cactus1579976639 @cactus1579976639

So i haven't tried out this mod but does the water level rise forever and if you built any air pockets like underwater bases would they instantly become flooded when it rises?

GinjuGG
GinjuGG @ginju1

Unlucky timing with the release of 9.3 ^^
Can you update your mod? It sounds very interesting, maybe we gonna try it out on our server

DrAcHe981
DrAcHe981 @drache981

Unlucky indeed, but I just couldn't wait any longer to release it ^^
Anyways, just uploaded the update which is tested and working in 9.3.1!